I was an eccentric teenager in suburban New Jersey, in a town mostly interested in sports, popularity, and clothes. A fan of Jorge Luis Borges, I found a group of Borges scholars from Aarhus, Denmark - perfect strangers - whom I connected to online and immediately became enthralled by the idea of virtual communities.

My life project is humanizing technology: making technology more real and bringing it back into human interactions.

My background is in art. I was a painter and an occasional sculptor, and I really like materials - you know, stuff. Physical objects. The world and the trees and the sunshine and the flowers. And all of that doesn't seem to really exist out in the ether of the Internet.

The computers people have are no longer on their desks but in their hands, and that is probably the transformative feature of the technology. These computers are with you, in the world.

When we were making Flickr, we called it the 'Eyes of the World.' The idea was that everybody, everywhere, is looking. It was this sense of being able to penetrate worlds that you had never been able to access before - of global, universal travel.

'Game Never Ending' came out of an earlier game called 'NeoPets,' a children's game that adults also played. It was a series of mini-games where you accrue points and can acquire objects - houses and all kinds of stuff.

My background isn't in social software; it's in online community, social networks, personal publishing, blogging, self-expression on the Web. I got on the Internet in the 1980s, and the magic moment for me arose from my being a literature geek, especially Dante and Shakespeare.

For a while, I couldn't join Facebook because of my last name. During the registration process, I was asked for my real name, and when I wrote 'Fake,' it rejected me. Finally, a friend working for Facebook took care of me.

I can't tell you how many times I've booked an air ticket only to get to the airport and find out they killed my ticket because it goes into the system, and the program tosses a ticket that says 'fake' on it. Twice I've gone to the counter for a KLM flight through Northwest and have been rejected.

I worked at a Web development shop and other start-ups and eventually started a project called Ludicorp, which built an online game. We soon ran out of money, and Flickr was the last-ditch effort to save the company. It quickly became a very unstoppable juggernaut.

When I was a kid, I really wanted to be a writer and an artist when I grew up. So in college, I was an English major, and then I became a fine artist. But when I arrived in San Francisco in 1995, I figured I could leverage my artistic skills by becoming a Web designer and programmer.

I spent many years in college studying English literature. I was on the verge of attending grad school to get a Ph.D. in Renaissance poetry - my lost careers were being a writer, artist, or academic. Do I regret spending all that time poring over Shakespeare when I could have been getting a jump start on the competition? Not at all.

Entrepreneurship works on the apprenticeship model. The best way to learn how to be an entrepreneur is to start a company and seek the advice of a successful entrepreneur in the area in which you are interested. Or work at a startup for a few years to learn the ropes.

College works on the factory model and is, in many ways, not suited to training entrepreneurs. You put in a student, and out comes a scholar.

Rob Kalin, Etsy's founder, never finished college. Evan Williams, Biz Stone, Jack Dorsey - the founders of Twitter - are not college graduates. Mark Zuckerberg, Facebook founder, is another dropout. And, of course, Steve Jobs and Bill Gates.

I love Hunch, the awesome team, my brilliant cofounders - we're doing great work and building a great company.

The things I'm good at are building communities, participatory media, places where people contribute things of their own making.

I'm not good at vacationing. I've repeatedly failed at palapas and mai-tais.

In building a social network, the standards and mores of a community are its lifeblood; one does not lightly 'experiment' with these, and LinkedIn is exactly right to defend them.

I've never understood cheating, probably because I never cared much about my grades. I instinctively knew that the grades didn't measure anything meaningful - usually just my ability to quickly memorize information I'd just as quickly forget.

Part of why making Pinwheel is so fun, is so exploding with possibility, is that a note, like a photo, can be a container for all kinds of things. It is the perfect social object. Stories, advice, jokes, diatribes, information, memories, facts, advertisements, love letters, grocery lists, and manifestoes can all be put into a note.

On Pinwheel, you can find and leave notes all around the world. The notes can be public or private, shared with an individual, a group, or everyone.

I'm happy we're about to start inviting people into the thing we've been working on!! It's called Pinwheel, and it's a way to find and leave notes all around the world.

In my house, there is an old Chinese cabinet full of little figurines on two shelves. They are for my daughter, to tell stories. We have told hours and hours or stories using these figures. There are all kinds of people, children and adults, and all kinds of animals - elephants, tigers, snakes.