Jerry Robinson illustrated some of the defining images of pop culture's greatest icons. As an artist myself, it's impossible not to feel humbled by his body of work. Everyone who loves comics owes Jerry a debt of gratitude for the rich legacy that he leaves behind.

Wonder Woman is a lot of fun to draw.

Al Plastino helped redefine Superman in the 1950s. His work on 'Superman's Girlfriend,' 'Lois Lane,' 'Adventure Comics' and pretty much any title in the Superman family will be fondly remembered for years to come. He will be missed.

The way you challenge Superman is by having things happen very, very quickly in different places and then asking, 'Who does he save first? What powers must he use to save each person or stop each disaster?' That's one of the ways you make him interesting beyond the thematic and moral issues that make Superman.

Creating and producing creative work, to me, those are all happy accidents.

No true fan wants to go to Comic-Con and get assaulted with a marketing blitz about just any old show.

One of DC's strengths is our archive of storylines ranging from 'Watchmen' to 'Arkham Asylum' to 'Sandman.'

There was something special and unique about the love triangle that existed between Clark Kent, Superman and Lois Lane.

The thing that weighs the most on how your final artwork turns out is the amount of time you have and the speed at which you can move.

I like a lot of modern art. I like Chuck Close a lot. It doesn't necessarily directly influence the work I draw on the page.

One of the key characteristics of the comic book medium is that it is not brought to life by just one voice.

Costumes are all about identifying which force in a conflict you're on. That's where banners and flags came from - so people rushing into battle knew who to follow and who was on their side.

The downside to becoming a doctor, I think, is it's a very long process; four years of medical school, three years of internship, two years of residency, umpteen years of specialization, and then finally you get to be what you have trained almost all your life for.

I always figured Metropolis was north of New York, actually. Between New York and Boston, in my mind.

Gene Colan was like no other artist of his generation. His ability to create dramatic, multi-valued tonal illustrations using straight India ink and board was unparalleled.

One of the reasons I never had a problem handing over my characters to other creators is that I knew that they would add their own influences and takes on the characters and make them better for it.

When you have a Green Lantern mixing with a foil like Batman, you get scenes that are comic-book history. There's the epicness of it all.

Not everyone reads comics, although most people know the major superheroes, but the majority of people play video games.

Outside of my work as a comic book creator and co-publisher, I'm an avid gamer.

'Watchmen' is a cornerstone of both DC Comics' publishing history and its future.

Even today, a lot of the CGI you see in movies is so clean and crisp that it just looks fake. It's weird: the more advanced they get, the faker it looks.

Any time you change something classic or iconic, you're going to have some part of the fan base up in arms.

Once I started down the path of co-founding Image Comics, and even co-publisher, it just seems a lot more like a career path that isn't that atypical for someone with a college degree. Whereas, someone who draws comic books as a freelancer and lives from job to job is a more unusual story.

What I love about WonderCon is that, while the focus is on the comics, it's also a celebration of games and movies and all the ancillary media.